Lenovo was looking to deliver more relevant communication to gaming audiences through the new global audiences segmentation. Lenovo wanted to understand the most effective way to go to market in APAC by testing audiences against popular gaming platforms in the region.
Dentsu developed media audiences segmentation leveraging GWI planning tools to identifying high affinity media and gaming environments to connect with target audiences. Following this the team designed a testing framework that would measure audience engagement across OTT, CTV and Twitch platforms, also working with publishers to access premium content inventory.